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Snitch Snatch

The open elective exercise was to design an analog game against excessive screen time. The game design titled 'snitch snatch' was a group project that explored the themes of strategy, luck and randomness as focus themes for the game.

The game involved protecting a isocahedran (snitch) while trying push the opponents snitch. A lot of research on existing games with themes of trap, elasticity, accuracy and dexterity was involved. The game was developed on a 3D simulator and later hand prototyped and finally turned into a working prototype. 

Gameplay Rulebook
Research
Research
3D Simulator
Digital Prototype
Physical Prototype
Physical Prototype
Physical Element

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